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  • Human Figure Drawing

Universidade Lusófona

Human Figure Drawing

Presentation

Drawing from life with naked model in relationship with a spacial context.

Urban and non-urban realities representation, keeping a focus on the relationship between animals (whether humans or non-humans) and its surroundings.

Dynamic anatomy, decomposed movement: visual memory of anatomy in action (training the memory of movement and its influence in anatomy).

Line and block work; sktech and detailed drawing; attention to the whole and to the particular.

Framing, light/shadow effects and their specificities.

Drawing as a way of representing movement, light, dramatic content, intention.

Diversity of graphic languages and their application in animation/cinema related contexts.

Part of this Programme

Digital Animation

Level of Qualification|Semesters|ECTS

| Semestral | 4

Year | Type of course unit | Language

1 |Mandatory |Português

Code

ULHT613-9448

Recommended complementary curricular units

In articulation with Desenho (preceding semester), Ilustração, LNCV, and in preparation of the curricular units of 3D, project and CVA.

 

Prerequisites and co-requisites

n/a

Professional Internship

Não

Syllabus

Work Modules:

  • Gesture drawing (dynamic representation); Proportions (measurement and correction); Focus (slow, detailed attention, especially through pure contour)
  • Anatomy (theoretical study and practical application of 'basic anatomy'; skeleton; more superficial musculature); Expressiveness (mark making quality); Key Poses (decomposition of movements into dynamic key poses); Light-Shadow (chiaroscuro work: high-contrast and tonal gradation).
  • Cinematography (cliché - genre framing, inspired by direct naming, sound or music); Model Sheets (in loco work, from a rotating model and work on own characters); 2nd level of Expressiveness (summoning psycho-emotional states through elements such as mark making quality, use of color, chiaroscuro work, caricature)
  • Body Language (longer dynamic work, extreme angles, conscious composition); Facial Expression (face anatomy, detail drawing).

Objectives

Learning, developing and dominating drawing as a realistic form of representation: observation; attitude – time vs doing and intention; exploration of different media; anatomy in practical terms; exploration of a diversity of graphic styles/languages; exercising visual memory.

Adapting models to different contexts according to the animation industry, i.e. with an inner logic which enables them to be worked by distinct intervenients in the process of animating.

Learning to see what is unique in each observed object.

Learning to identify and representwhat characterizes a certain movement or body attitude/language.

Enlarge the scope of competencies regarding the use of the different available materials for the practice of drawing, adapting each one to their own capacities, preference and intended results.

Communicating through drawing: intentions, attitudes, dynamics, cinematography, spaces.

Teaching methodologies and assessment

— Assessment based on the students' best work (in each module, students select works to be assessed, giving more space to experimentation without fear of the influence it has on the final grade); Graphic Journal (7 drawings per week, from live contexts, representing the relationship between figure (human or animal) and background (min. 5 drawings) and free (max. 2 drawings)); Creative Work (based on own character).
— 1st Module has a percentage weight lower than the 2nd and this lower than the 3rd and 4th Modules (3rd and 4th with similar weights)
— Inclusion of the rule of 1 extra value, with the potential to affect positively or negatively the final grade, according to important aspects in the curricular unit: consistency, capacity for work/dedication, use of the Graphic Journal.

References

Livros disponíveis nos recursos bibliográficos disponibilizados no Moodle:

  • Lauricella, Michel (2017). Anatomía Artística. Barcelona: Editorial Gustavo Gili. ISBN: 978-8584520688
  • Mattesi, Mike (2016). Force: Drawing Human Anatomy. Boca Raton, Florida: CRC Press. ISBN: 978-0415733977
  • Ruskin, John (1857, 2007). The Elements of Drawing. Londres: A&C Black. ISBN: 978-0713682939
  • Spicer,Jake (2018). How To Draw: Sketch and Draw Anything, Anywhere. Londres: Hachette UK. ISBN: 9781781576175
  • Williams, Richard (2001). The Animator's Survival Kit. Londres, Nova Iorque: Faber and Faber. ISBN: 0-5712-0228-4

 

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