filmeu

Class Workshop on Multimedia Computing

  • Presentation

    Presentation

    This course aims to provide methodological, technical, aesthetic and conceptual knowledge inherent to the creation of film content in the area of motion graphics. It is intended that the student applies, with aesthetic and conceptual coherence, the technical contents taught.
    The trainee should be able to apply the knowledge acquired in the development of pedagogical content adjusted to the teaching of Visual Arts in the 3rd Cycle of Basic Education and Secondary Education.

  • Code

    Code

    ULHT573-12799
  • Syllabus

    Syllabus

    1. motion graphics of vector-based content in digital video format.

    • Technical and composition principles for Motion graphics projects based vector;
    • Techniques and tools of Adobe software aaAfter Effects essential to the proper implementation of a project with animated graphics in digital video format.

    2. Methodology

    • Theoretical principles and application of project methodology applied to motion graphics projects;
    • Theoretical principles and application of Storyboard directed to a motion graphics project;

    3. Project: development of motion graphics project with integration of educational content adjusted to the program of the 3rd cycle of basic education or high school.

     

  • Objectives

    Objectives

    Know how to identify, analyze, reproduce and teach audiovisual projects based on concepts adapted to teaching.

    Know and apply digital technologies of animation with vectorial contents using Adobe After Effects software.

  • Teaching methodologies and assessment

    Teaching methodologies and assessment

    The Curricular Unit has a theoretical-practical character with a strong focus on the projectual aspect.

    The assessment is continuous and is based on the laboratory development of a video with Motion Graphics aesthetics, in groups of 2 to 3 students, with a theme taken from the teaching programme of the study cycle to which the student teaches or plans to teach. In this way, the development of a project with potential applicability in the classroom of the future / current teacher is sought.

  • References

    References

    • Blazer, L.. Animated Storytelling: Simple Steps For Creating Animation and Motion Graphics. Peachpit Press, 2015.
    • Lisa Fridsma, L & Gyncild, B.(2023). Adobe After Effects Classroom in a Book. Adobe Press.
    • Stone, B. & Wahlin, L.. The Theory and Practice of Motion Design: Critical Perspectives and Professional Practice. New York: Routledge, 2018.
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