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Presentation
Presentation
This discipline is a continuation of Character Design I. The student will learn to transform his 2D work to a 3D universe.
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Class from course
Class from course
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Degree | Semesters | ECTS
Degree | Semesters | ECTS
Bachelor | Semestral | 4
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Year | Nature | Language
Year | Nature | Language
2 | Mandatory | Português
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Code
Code
ULHT613-17038
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Prerequisites and corequisites
Prerequisites and corequisites
Not applicable
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Professional Internship
Professional Internship
Não
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Syllabus
Syllabus
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[Rotoscopy] Changeover from three-dimensional views of the character designs developed in Character Design I to orthographic views 2. [Plasticine] Support the modeling work in the previous orthographic views Develop plasticine sculpture techniques Creation the model of a bust in plasticine of the character 3. [Mudbox] Support 3D modeling work in the previous plasticine sculpture (using photography) Develop Mudbox sculpture techniques Creating a model of a character's Mudbox bust
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Objectives
Objectives
Creation of a rotoscopic model, modeling in plasticine and modeling in 3D softwre.
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Teaching methodologies and assessment
Teaching methodologies and assessment
o
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References
References
- [Preencher APELIDO], [Preencher Primeiros Nomes] - [Preencher Título]. [Preencher Edição. Local de publicação :Editor, Ano de publicação. Descrição física. Série. ISBN)]
- [Preencher APELIDO], [Preencher Primeiros Nomes] - [Preencher Título]. [Preencher Edição. Local de publicação :Editor, Ano de publicação. Descrição física. Série. ISBN)
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Office Hours
Office Hours
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Mobility
Mobility
No