Class Stopmotion Animation

  • Presentation


    In this course of puppet building, the students will gain basic skills and understanding how to build an affordable, functional puppet for stop motion animation, by using and combining a range of inexpensive and accessible materials. Through introduction of different puppet building approaches, styles and materials, the course familiarises the students both with the material quality and physicality of the 3 dimensional puppet, in order to demonstrate what are the potentials and physical limitations of the puppet. The goal is to guide the students through the process of character design and puppet building from the first idea, to the finished product. By using a hands on practical approach, the students will be learning by doing, in a relaxed workshop-like environment that encourages creativity and practice of numerous individual skills, but also takes advantage of group work and critical exchange between the students.

  • Code


  • Syllabus


    1. Introduction to puppet animation, character design

    2. Armature building

    3. Creating Volume

    4. Costumes - part 1

    5. Costumes - part 2

    6. SKIN - Preparation for hands - the latex dip and molds of the neck

    7. Costumes, shoes, additional props

    8. Intro to set building

    9. Set building 1

    10. Set building 2

    11. Face design - part 1

    12. Face design - part 2

    13. Finishing the puppet

    14. How to fix a broken puppet. Working on the puppet dossier.

    15. 5min presentations



  • Objectives


    The students will gain knowledge of a range of different materials and their compatibility.They will practice different skills during the puppet making process, from design, sculpting, costume fabrication, painting on a 3d model, etc. By the end of the course, the students will be able to fabricate a functional puppet, ready for animation, and would be equipped with knowledge to repeat this process, might they wish to make animation in this technique in the future.

  • Teaching methodologies and assessment

    Teaching methodologies and assessment

    The classes are based on interactivity, and a hands on learning methodology, where students learn by doing.

    Even if we learn a very traditional technique we do so by following contemporary trends and methods, where new technologies such as 3d printing may ease and speed up some processes in puppet making (i.e. 3d printing of faces, or props). Such inovative approaches are encouraged, yet the students will decide if they want to embrace these possibilities or choose a different approach.





  • References


    Lord, Peter and Sibley, Bryan. Crakcking Animation: The Aardman Book of 3D Animation. Thames & Hudson; Fourth edition, 2015.

    Priebe, Ken A. The Advanced Art of Stop Motion Animation. Cengage Learning, 2010.

    Purves, Barry. Stop-motion. Laussane, Switzerland: AVA Publishing, 2010.
    — — —.
    Stop Motion: Passion, Process and Performance. Amsterdam, London: Elsevier/Focal, 2008.

    Shaw, Susanna. Stop Motion: Craft Skills for Model Animation. Focal Press 2004.



Cookie Policy
This site uses cookies to offer you a better browsing experience.
Lisboa 2020 Portugal 2020 Small Logo EU small Logo PRR republica 150x50 Logo UE Financed Provedor do Estudante Livro de reclamaões Elogios