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Class Strategic and Behavioral Economics

  • Presentation

    Presentation

    This course has two main objectives: 1st to better explore the instruments that are made available by Game theory; 2nd to present the main concepts of the modern behavioural theories.

    Regarding our 1st objective, we aim to further develop the concepts that were introduced in Industrial organization broadening the application of the Game Theory instruments.

    In relation to the 2nd objective, we will introduce the basic concepts of the economic behavioural theory confronting the studies with its different application regarding the decision of consumers, firms and governments.

  • Code

    Code

    ULHT32-17564
  • Syllabus

    Syllabus

    1.   Introduction to strategic behaviour

    1.1.     Economic decision

    1.2.     Individual decisions and strategy

    1.3.     Optimization and rational behaviour

    1.4.     Behavioural limits to rationality

    2.   Introduction to Game Theory

    2.1.     Structure and rules

    2.2.     Games

    3.   Static games and equilibrium

    3.1.     Strategic representation of a game

    3.2.     Games with pure strategies

    3.3.     Games with mixed strategies

    3.4.     Games with continuous strategies:

    4.   Sequential Games

    4.1.     Game three

    4.2.     Dynamic games, repetition and reputation

    4.3.     Market applications

    5.   Games with imperfect information

    5.1.     Moral Hazard

    5.2.     Adverse selection

    6.   Rationality and behaviour

    6.1.     Two decisions processes

    6.2.     Bounded rationality and heuristics

    7.   Preferences, risk and time

    7.1.     The preferences and decision

    7.2.     Decision and risk

    7.3.     Behaviour on the short and the long run

  • Objectives

    Objectives

     

    Student should apprehend and further deepen the knowledge they have on game theory application and behavioral theory. After the course they slhoud be able to:

    1.   identify strategic situations;

    2.   design strategic decisions processes

    3.   acknowledge the importance of strategic behavior;

    4.   identify different models of strategic relations in different scenarios of information and anticipate their results;

    5.   Identify behavioral models that are important for decision making;

    6.   Apply theoretical models to real live situations    

    7. identify decision behavior that deviate from neoclassic economic theory

  • Teaching methodologies and assessment

    Teaching methodologies and assessment

    Use of case studies for class discussion.

    Students are encouraged, through examples, to establish a relationship between theoretical principles and reality.

  • References

    References

    Varian, Hal (2019), Intermediate Microeconomics: A Modern Approach, 9th ed., W W Norton & Co

    Fiani, Ronaldo (2015), Teoria dos Jogos Com aplicações em Economia, Administração e Ciências Sociais (4ª Edição), Elsevier

    Dhami, Sanjit (2016), The Foundations of Behavioral Economic Analysis, Oxford University Press

    Kahneman, Daniel (2014), Pensar, Depressa e Devagar, Temas e Debates

    Rasmussen, Eric (2007), Games and Information, Blackwell Publishing, Oxford, UK 

    Gibbons, Robert (1992), A primer in Game Theory, Harvester Wheatsheaf,  UK

    Diamond, Peter e Vartiainen, Hannun, ed (2017), Behavioral Economics and Its Applications, Princeton University Press

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