Class Communication Design in Digital Medias

  • Presentation


    Perceive the interface mediation in communication and its emotional component that shapes how we relate to and through it.

    Deep knowledge in designing interfaces for digital media.

    Identify and apply different approaches to interface design and to the different dimensions that may have, as well as standards and design principles.

    Develop the ability to create interface design specification documents for development teams.

  • Code


  • Syllabus


    I. Emotional design
    II. Interface dimensions

    Visual design
    Information architecture design
    Interaction design

    III. Design patterns and principles
    IV. Design systems
    V. Responsive design

  • Objectives


    Understanding and developing the emotional component of the interface
    Knowledge of specificities design for digital media in its different dimensions
    Drawing responsive interfaces
    Documentation of interface design through design systems.

  • Teaching methodologies and assessment

    Teaching methodologies and assessment

    In this curricular unit, design problems are solved with the active participation of students in the search for solutions, supported by the theoretical component and weekly supervision by the lecturer. A project-oriented learning methodology is combined with active learning in an iterative process.  

  • References


    Crumlish, C., & Malone, E. (2009). Designing Social Interfaces. (M. Treseler, Ed.). Sebastopol, CA: O¿Reilly Media, Inc.

    Hoober, S., & Berkman, E. (2012). Designing Mobile Interfaces (Second.). O¿Reilly Media, Inc. Kholmatova, A. (2017). Design Systems. Annals of the CIRP (Vol. 46). Smashing Magazine. Moggridge, B., & Atkinson, B. (2007). Designing interactions. Cambridge, Massachusetts: MIT Press. Nahai, N. (2012). Webs Of Influence: The psycology of online persuasion (First.). Pearson.

    Neil, T. (2014). Mobile Design Pattern Gallery: UI Patterns for Smartphone Apps (Second.). O¿Reilly Media, Inc.

    Norman, D. (2004). Emotional Design. New York: Basic Books New York.
    Saffer, D. (2013). Microinteractions. (M. Treseler, Ed.) (First Edit.). O¿Reilly Media, Inc.
    Tidwell, J. (2006). Designing Interfaces - Patterns for Effective Interaction Design. O¿Reilly Media, Inc . Walter, A. (2011). Designing for emotion. (K. Stevens, Ed.). New York, NY: Jeffrey Zeldman.

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