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Class Digital Arts Workshop

  • Presentation

    Presentation

    Approach to interactivity and HCI (Human-Computer Interfaces), focusing on the use of the computer as a creative and artistic tool. Exploration of the main technologies and tools for the creation of interactive systems. Development and exploration of interactive spaces and interfaces.
  • Code

    Code

    ULP2533-25170
  • Syllabus

    Syllabus

    Historical approach to the use of the computer as a tool of creation for interactive art; Fundamentals of interactivity; Communication protocols (OSC, MIDI); Motion capture for controlling and manipulating interactive spaces; Introduction to electronics with Arduino; Arduino Programming; Sensors and actuators; Design of physical interfaces.    
  • Objectives

    Objectives

    Promote autonomy and creative exploration of digital tools for creation; Knowledge of technologies and paradigms of interactive environments; Develop critical analysis capabilities of interactive systems and their historical background.  
  • References

    References

    Noble, Joshua (2012). "Programming Interactivity, A Designer's Guide to Processing, Arduino, and openFrameworks" Kwastek, Katja (2013). ¿Aesthetics of Interaction in Digital Art¿. Packer, Randall and Ken Jordan (2001) ¿Multimedia: From Wagner to Virtual Reality¿ Krueger, Myron (2001) ¿Artificial Reality 2¿
  • Assessment

    Assessment

    Avaliação continua dividida em 3 parcelas:

    1. Participação e Trabalho Desenvolvido em Aula: 10%;

    2. Projecto Intercalar: 40 %

    3. Projecto Final: 50%

    _ Para os estudantes com nota inferior a 10 valores ou para melhoria de notas existe Exame de Recurso que consiste na Realização de um exercício prático a realizar com um prazo de 1 semana, e com um peso de 100% da nota.

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