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Presentation
Presentation
The course deepens the use of photography and film as practices of research, creation, and communication within the context of contemporary design. Through the development of individual and collaborative projects, students explore still and moving images as tools for observation, interpretation, and the construction of visual narratives. The course integrates analogue and digital processes, studio practice, and fieldwork, fostering experimentation, critical reflection, and engagement with archives, institutions, and invited professionals. Benefiting from access to specialised laboratories, studios, and professional equipment, students develop the technical, conceptual, and methodological competences required to integrate photography and film into a wide range of communication design contexts.
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Class from course
Class from course
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Degree | Semesters | ECTS
Degree | Semesters | ECTS
Bachelor | Semestral | 4
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Year | Nature | Language
Year | Nature | Language
1 | Mandatory | Português
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Code
Code
ULHT93-27137
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Prerequisites and corequisites
Prerequisites and corequisites
Not applicable
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Professional Internship
Professional Internship
Não
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Syllabus
Syllabus
Photography and film as practices of research in design. Development of individual and collaborative projects. Methodologies of observation, documentation, and the construction of visual narratives. Techniques of still and moving image production, including image capture, lighting, cinematography, sound, editing, and montage across analogue, digital, and hybrid environments. Critical exploration of the relationships between photography, film, publishing, installation, and digital media. Studio-based experimentation and fieldwork. Collaboration with institutions, archives, and invited professionals. Production, public presentation, and critical documentation of the projects developed throughout the semester.
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Objectives
Objectives
By the end of the course, students will be able to: Conceive and develop photography and film projects within design research processes. Critically select techniques, technologies, and visual languages appropriate to specific communication objectives. Produce still and moving images using analogue, digital, and hybrid processes. Structure visual narratives through image capture, editing, and montage. Apply research, experimentation, and prototyping methodologies in the development of design projects. Critically analyse historical and contemporary references in photography and film. Communicate and justify project processes and outcomes in a rigorous and reflective manner.
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Teaching methodologies
Teaching methodologies
The course adopts Project-Based Learning (PBL) and Research through Design (RtD) methodologies, emphasising iterative processes of observation, experimentation, production, and critical reflection. Analogue and digital technologies, professional tools, DIY processes, and artificial intelligence are combined as instruments for research and prototyping. Teaching activities integrate workshops, fieldwork, collective critiques, tutorial supervision, collaboration with external institutions, and engagement with invited artists and professionals, fostering an active, situated, and practice-based learning environment.
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References
References
Barthes, R. (2020). Camera Lucida: Reflections on Photography. Vintage Classics. (1.ª ed. 1980). Berger, J. (2008). Ways of Seeing. Penguin Books. Block, B. (2020). The Visual Story: Creating the Visual Structure of Film, TV and Digital Media (4th ed.). Routledge. Bordwell, D., Thompson, K., & Smith, J. (2023). Film Art: An Introduction (13th ed.). McGraw-Hill. Brown, B. (2021). Cinematography: Theory and Practice: Image Making for Cinematographers and Directors (4th ed.). Routledge. Flusser, V. (2000). Towards a Philosophy of Photography. Reaktion Books. Mascelli, J. V. (2020). The Five C's of Cinematography. Silman-James Press. Sontag, S. (2008). On Photography. Penguin Modern Classics.
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Assessment
Assessment
Projeto individual ou colaborativo - 50%
Processo de investigação, experimentação e desenvolvimento (caderno de projeto, protótipos, testes e documentação) - 25%
Apresentação pública, reflexão crítica e discussão do projeto - 15%
Participação, envolvimento nas críticas coletivas, workshops e atividades letivas - 10%
A avaliação privilegia o desenvolvimento contínuo do projeto, a qualidade conceptual e técnica das propostas, a capacidade crítica, a autonomia e a articulação entre investigação, processo e resultado.
Exemplo:
Descrição
Data limite
Ponderação
Teste de avaliação
dd-mm-yyyy
30%
Portfolio
dd-mm-yyyy
40%
(...)
Adicionalmente poderão ser incluídas informações gerais, como por exemplo, referência ao tipo de acompanhamento a prestar ao estudante na realização dos trabalhos; referências bibliográficas e websites úteis; indicações para a redação de trabalho escrito...
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Mobility
Mobility
No





