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Presentation
Presentation
We seek to understand cyberculture as a framework to think about how the Human relates to the technics or the artificial and, through this relation, projects his hopes, his fears, his conception of History and the future, and the limits of what he constantly seeks to stabilize as the real. In this sense, the cyberculture theory also affirms itself as a privileged framework to think about how the Human conceives itself.
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Class from course
Class from course
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Degree | Semesters | ECTS
Degree | Semesters | ECTS
Bachelor | Semestral | 6
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Year | Nature | Language
Year | Nature | Language
2 | Mandatory | Português
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Code
Code
ULP451-1-2376
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Prerequisites and corequisites
Prerequisites and corequisites
Not applicable
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Professional Internship
Professional Internship
Não
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Syllabus
Syllabus
1. Cyberculture and Fiction Literature, cinema, and the images of technology: extrapolation and speculation: utopias and dystopias 2. Materialities of Communication Technical mediatization, speed, and the design product 3. Dimensions of Cyberspace Technical and metaphorical space Counter-space (cyberpunk) and political space 4. The Cyborg as a Cultural Figure Hybridity as a political paradigm Organic/Inorganic The informatics of domination or the possibility of beginning anew 5. At the Dawn of This New World 5.1. Alone and with Nothing: We Remain at the End of Each Screenic Act... 5.2. The Captured Subject 5.3. The Somnambulistic Imitator and the Bubble-Subject 5.4. Absurd, Vigilant, Apathetic, Hasty: Homo Reactivus 6. The Posthuman Crisis of the classical notion of the Human. Transhumanism and bioconservatism New materialism and metahumanism 7. Artificial Intelligence From the Turing Test to "machine learning" 8. The Anthropocene Smart cities and geo-constructivism
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Objectives
Objectives
- Understand and characterize the concepts that support the Cyberculture theory, contextualizing them according to their historical and global context - Understand the notion of Cyberculture as a cultural perspective in which is founded a fictional and theoretical imaginary on the limits of nature and the human, on the veracity of the perception of reality and on a critical spirit of anticipation, in which expectations and fears are reflected about the technical progress - Problematize the technological condition of contemporaneity, identifying the transformations and impacts caused by digital technologies - Reflect on the redefinition of the perception of the Human, his sensitivity, his physical and cognitive metamorphoses, his communication conditions and his possibilities of production of experience.
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Teaching methodologies
Teaching methodologies
Use the lecturer's book as the starting point for an exploration of the overall dynamics of cyberculture.
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References
References
Bell, D.; Kennedy, B. [2000]. The Cybercultures Reader. Routledge. Benedikt, M. [1991] Cyberespace: First Steps. The MIT Press. Costa, Pedro Rodrigues (2026). Homo Reactivus: consequências da cibercultura para um novo mundo. Húmus. Dubey, G.; Jouvancourt, P. [2018] Anthropocène et Numérisation du Monde. Paris: Éditions Dehors. Haraway, D. [1991] Simians, Cyborgs and Women: The Reinvention of Nature. Free Association Books Hayles, N. K. [1999]. How We Became Posthuman. University of Chicago Press Levy, P. [1999]. Cibercultura. São Paulo: Editora 34. Turing, A; Girard, Jean-Yves [1995] La machine de Turing. Paris: Éditions du Seuil. Turner, F. [2006] From Counterculture to Cyberculture - Stewart Brand, The Whole Earth Network, and the Rise of Digital Utopianism. University of Chicago Press.
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Assessment
Assessment
Descrição
Data limite
Ponderação
Frequência escrita
a definir
30%
Frequência oral
a definir
50%
Participação ativa através de respostas pertinentes e acertadas
a definir
20%
Nota: A avaliação correspondente às épocas de recurso e especial será efetuada mediante a realização de um exame escrito.
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Mobility
Mobility
No





