-
Presentation
Presentation
The course unit Informatics Workshop - Digital Resources and Methodologies to Promote Active Learning is part of the Master's in Teaching Informatics (2nd semester) and aims to prepare future teachers to critically and creatively use active methodologies, such as Project-based Learning, Problem-based Learning, Peer Programming and Flipped Classroom, mobilising digital resources in Informatics teaching. It focuses on analysing and creating digital resources, designing learning scenarios that integrate active methodologies, and assessing learning in digital, active contexts. Taught in the 2nd semester, it deepens and complements students' didactic-technological training, equipping them to design and implement innovative teaching sequences throughout the study cycle.
-
Class from course
Class from course
-
Degree | Semesters | ECTS
Degree | Semesters | ECTS
Master Degree | Semestral | 6
-
Year | Nature | Language
Year | Nature | Language
1 | Mandatory | Português
-
Code
Code
ULP7142-27355
-
Prerequisites and corequisites
Prerequisites and corequisites
Not applicable
-
Professional Internship
Professional Internship
Não
-
Syllabus
Syllabus
CP1 - Methodologies promoting active learning: tasks, strategies, resources and methods. CP2 - Digital resources: concepts and typologies; creating and adapting digital resources. CP3 - Methods: Problem-based Learning, Project-based Learning, Flipped Classroom, Peer Programming, Game-based Learning, Co-Teaching. CP4 - Building learning scenarios with digital resources and active methodologies. CP5 - Learning assessment in digital and active contexts. CP6 - Teacher professional development and pedagogical innovation with digital technologies.
-
Objectives
Objectives
LO1. Analyse the role of digital resources in implementing specific themes in the curriculum. LO2. Evaluate the relevance of active methodologies such as Project-based Learning, Problem-based Learning, Peer Programming, Flipped Classroom and Guided Discovery Learning, considering the learning objectives of Computer Science subjects. LO3. Design learning scenarios and teaching-learning-assessment methodologies, selecting and integrating digital resources into didactic sequences for teaching Computer Science. LO4. Assess student learning in activities designed with active methodologies and digital resources.
-
Teaching methodologies
Teaching methodologies
ME1 - Interactive lectures with analysis of problem situations and small-group discussion, supported by brainstorming, fostering critical analysis of digital-resource typologies (LO1). ME2 - Active methodologies with guided research, flipped classroom and jigsaw, fostering collaboration and autonomy (LO2). ME3 - Analysis of curriculum documents, design thinking and group discussion guided by brainstorming, fostering creativity in designing learning scenarios with digital technologies (LO3). ME4 - Lectures complemented by simulations and analysis of practical cases, linking theory and practice in assessment (LO4).
-
References
References
Bacich & Moran (2020). Metodologias ativas para uma educação inovadora: uma abordagem teórico-prática. Bates (2015). Teaching in a Digital Age: Guidelines for Designing Teaching and Learning. BCcampus. Barge (2017). Principles of Problem and Project Based Learning: The Aalborg PBL Model. Matos (2016). Princípios orientadores para o desenho de cenários de aprendizagem. Projeto TEL@FTELab. Comissão Europeia (2020). Plano de Ação para a Educação Digital. Licht, Tasiopoulou & Wastiau (2017). Open Book of Educational Innovation. European Schoolnet. Moran (2007). Novas Tecnologias e Mediação Pedagógica. Papirus. Moran (2015). Metodologias Ativas para uma Educação Inovadora. Raiz.
-
Assessment
Assessment
Descrição
Data limite
Ponderação
Atividade de Grupo
40%
Produto, Apresentação e Discussão
60%
Avaliação valoriza o processo de realização da atividade de grupo central da UC (40%) e o produto final, a sua apresentação e discussão com os colegas e o/a docente (60%), com participação de todos os elementos do grupo. Os critérios são explicitados no início do semestre e incidem sobre clareza, compreensibilidade, profundidade e rigor concetual, e sobre a adequação das estratégias pedagógicas e dos recursos digitais aos objetivos de aprendizagem. Estudantes não aprovados podem realizar exame de recurso (prova escrita) sobre a totalidade dos conteúdos.
-
Mobility
Mobility
No





