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Presentation
Presentation
Since the 1980s, the notion of visual culture has been imposed. Superficially, visual culture would be concerned with the objects-products of optical machines, such as photography, video, television, film, graphic and digital images, etc. But this mere enumeration reveals that visual culture is first and foremost a new problem. In fact, following the convergence operated by digital, the way we perceived and analyzed images, separately or in genres, such as photography or cinema, video, etc., changed. It is a process that articulates machines, devices, images and bodies in complex apparatuses that are an essential part of the constitution of experience.
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Class from course
Class from course
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Degree | Semesters | ECTS
Degree | Semesters | ECTS
Bachelor | Semestral | 4
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Year | Nature | Language
Year | Nature | Language
2 | Mandatory | Português
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Code
Code
ULHT168-7243
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Prerequisites and corequisites
Prerequisites and corequisites
Not applicable
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Professional Internship
Professional Internship
Não
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Syllabus
Syllabus
1. Introduction: What is visual culture? 1.1. Visual culture as a problem 1.2. The visual culture in debate 2. Image as a problem 2.1. Images and original division of the 'real' 2.2. Walter Benjamin and the technical take off of the images 2.3. Aby Warburg And The Pathos Images 2.4 The Guy Debord Show Society 3. The Age of the Image 3.1. Iconology Crisis 3.2. The epoch of the symbolic and space organization 3.3. The grotesque becoming of images 4. Decentralization and fragmentation of the world image in modernity 4.1. Modern optical regimes (Crary) 4.2. Real perception change and vision control 4.3. From phantasmagoria to virtual reality 5. About contemporary images 5.1. Image Telematics 5.2. The work of art in the age of its mechanical generativity: algorythimic vision and artificial inteligence
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Objectives
Objectives
a) The hypervisualization processes that surround and involve the totality of the real; (b) the logic of evolution of optical machines and devices and their digital convergence; c) The investment of perception by science and technique; c) The procedures for capturing and taming vision, namely the dialectic between attention and distraction. d) Ways to interrupt and redeploy vision control processes by releasing images.
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Teaching methodologies
Teaching methodologies
This course has been making extensive use of Moodle's capabilities for several years, including: individual assessment in a digital environment, the use of occasional quizzes Collective practical exercises are conducted to reinforce learning. A critical and formative use of generative machine learning tools, such as ChatGPT, is presented and explored with students. A large portion of the syllabus is taylored to the development of skills for the use and mastery of stable diffusion platforms (of generative artificial intelligence) in the domain of images.
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References
References
MITCHELL, W. JT (2010), «Showing seeing: uma crítica da cultura visual». DAPesquisa. 5(7), 239-258. BENJAMIN, Walter (2006), «A obra de arte na época da sua possibilidade de reprodução técnica», (João BARRENTO, Trans.) A Modernidade (pp. 207-241), Lisboa, Assírio & Alvim. LATOUR, Bruno (2008), «O que é iconoclash? Ou, há um mundo além das guerras de imagem?», Horizontes Antropológicos, 14(29), 111-150. RIQUELME, Roberto (2007), «Episteme», Estudios visuales(4), 23-34. CRARY, Jonathan (1992), Capítulos 2, 3 de Techniques of the Observer. On Vision and Modernity in the Nineteenth Century, Massachussets, The MIT Press. GUNNING, Tom (2004), «Illusions past and future: The Phantasmagoria and its specters», Refresh!, First International Conference on the Histories of Art, Science and Technology SOMAINI, Antonio (2023), «Algorithmic Images: Artificial Intelligence and Visual Culture», Grey Room, (93), 74-115. doi: 10.1162/grey_a_00383.
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Assessment
Assessment
Descrição
Data limite
Ponderação
Testes de avaliação: quizzes + teste escrito
29-05-2026
55%
Apresentação de texto em grupo
29-05-2026
35%
Participação em aula
29-05-2026
10%
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Mobility
Mobility
No





