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Class Character Design II

  • Presentation

    Presentation

    This discipline is a continuation of Character Design I. The student will learn to transform his 2D work to a 3D universe.
  • Code

    Code

    ULHT613-17038
  • Syllabus

    Syllabus

    1. [Rotoscopy]
      Changeover from three-dimensional views of the character designs developed in Character Design I to orthographic views
      
      2. [Plasticine]
      Support the modeling work in the previous orthographic views
      Develop plasticine sculpture techniques
      Creation the model of a bust in plasticine of the character
      
      3. [Mudbox]
      Support 3D modeling work in the previous plasticine sculpture (using photography)
      Develop Mudbox sculpture techniques
      Creating a model of a character's Mudbox bust
  • Objectives

    Objectives

    Creation of a rotoscopic model, modeling in plasticine and modeling in 3D softwre.
  • References

    References

    • [Preencher APELIDO], [Preencher Primeiros Nomes] - [Preencher Título]. [Preencher Edição. Local de publicação :Editor, Ano de publicação. Descrição física. Série. ISBN)]
    • [Preencher APELIDO], [Preencher Primeiros Nomes] - [Preencher Título]. [Preencher Edição. Local de publicação :Editor, Ano de publicação. Descrição física. Série. ISBN)

     

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