Class Advanced Techniques of Cognitive Rehabilitation

  • Presentation

    Presentation

    This course aims to present and develop in students the main techniques of cognitive rehabilitation of neuropsychology, necessary for the use of advanced methodologies and digital basis in cognitive rehabilitation.

  • Code

    Code

    ULHT789-15957
  • Syllabus

    Syllabus

    Behavior in Digital Environments

    1. Psychological aspects;

    2. Social interaction;

    3. Groups and communities;

    4. Personality.

    Virtual Reality

    1. The technology;

    2. Immersion;

    3. Interaction;

    4. Presence.

    Neuropsychological Assessment and Rehabilitation

    1. Dementia

    2. Language Disorders

    3. Traumatic brain injury

    4. Cerebrovascular Accidents

    5 Degenerative Diseases

    6. Global Development Disorders

    7. Cerebral Palsy

    Side Effects and Contraindications

    Ethical Considerations

    The Future of Cognitive Rehabilitation: New Applications.

  • Objectives

    Objectives

    Create skills in the main techniques of cognitive rehabilitation from a neuropsychological point of view, including the general skills based on digital and interactive systems for cognitive rehabilitation. Specifically, 1) understand the different cognitive rehabilitation programs and identify their suitability depending on the desired purpose in terms of cognitive rehabilitation; 2) plan and apply different cognitive rehabilitation programs in a perspective focused on a single cognitive domain or multidomain. 

  • References

    References

    Gamito P., Oliveira J, Morais D., Rosa P, Saraiva T. (2011). Serious Games for Serious problems: from Ludicus to Therapeuticus. In Kim JJ. (Ed.) Virtual Reality . InTech, Publishing. 527-548

     

    Pons, J. & Torricelli, D. (Eds). (2014). Emerging Therapies in Neurorehabilitation (Biosystems & Biorobotics). Springer.

     

    Rogers, J. M., Foord, R., Stolwyk, R. J., Wong, D., & Wilson, P. H. (2018). General and domain-specific effectiveness of cognitive remediation after stroke: systematic literature review and meta-analysis. Neuropsychology Review, 28(3), 285-309.

     

    Slater, M., and Sanchez-Vives, M. V. (2016). Enhancing our lives with immersive virtual  reality. Front. Robot. AI 3:74. 

     

    Wilson, B. (2011). ‘Cutting Edge’ Developments in Neuropsychological Rehabilitation and Possible Future Directions. Brain Impairment, 12(1), 33-42.  

SINGLE REGISTRATION
Cookie Policy
This site uses cookies to offer you a better browsing experience.
Accept
Lisboa 2020 Portugal 2020 Small Logo EU small Logo PRR republica 150x50 Logo UE Financed Provedor do Estudante Livro de reclamaões Elogios filmeu