filmeu

Class Introduction to Multimedia Technologies

  • Presentation

    Presentation

    Approach to interactivity and HCI (Human-Computer Interfaces), focusing on the use of the computer as a creative and artistic tool Promote autonomy and creative exploration of digital tools for creation; Knowledge of technologies and paradigms of interactive environments; Develop critical analysis capabilities of interactive systems and their historical background.
  • Code

    Code

    ULP728-25082
  • Syllabus

    Syllabus

    Introduction to programming with TouchDesigner Historical approach to the use of the computer as a tool of creation for interactive art; Fundamentals of interactivity; Communication protocols (OSC, MIDI); Motion capture for controlling and manipulating interactive spaces;  
  • Objectives

    Objectives

    The objective is to work in the student¿s ability to understand a problem, designing the algorithm based solution and to understand the relevant aspects to its translation into a programming language.
  • References

    References

    Grünberger, C (2022) “The Age of Data: Embracing Algorithms in Art & Design" Kwastek, K. (2013). “Aesthetics of Interaction in Digital Art” Levin, G & Brain, T (2021). “Code as Creative Medium” Noble, J. (2012). "Programming Interactivity,  A Designer's Guide to Processing, Arduino, and OpenFrameworks"
  • Assessment

    Assessment

    Ensino teórico-prático. Exposição ao longo do semestre dos conteúdos programáticos que são acompanhados por exercícios práticos. Avaliação continua dividida em 3 parcelas:
    1. Trabalho em Aula: 20%;
    2. Projectos Intercalares: 40% (EX1 20% + EX2 20%)
    3. Projecto Final: 40%
    A avaliação dos Exercícios Práticos e Projecto Final engloba o desenvolvimento de um projecto e a apresentação oral e discussão em aula.
    Os estudantes deverão frequentar um mínimo de 70% das aulas


    Para estudantes com nota inferior a 10 valores ou para melhoria de notas existe um Exame de Recurso que consiste na realização de um projecto prático com um peso de 100% da nota

     

    Theoretical-practical classes. Course contents will be presented throughout the semester and accompanied by practical exercises. The evaluation is divided into 3 diferentes phases: 1. Class Participation and Work: 20%; 2. Practical exercises: 40% (EX1 20% + EX2 20%) 3. Final Project: 40% The evaluation of the practical exercises and the final project includes the development of a project and the oral presentation and discussion in class. Students must attend a minimum of 70% of classes.

    For students with a grade lower than 10 or students who desire to improve their grades, there is an exam that consists of the development of a practical project. The project represents 100% of the grade.

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