filmeu

Class Sound for Animation

  • Presentation

    Presentation

    This course aims at developing competences in audio production and post-production tied to the development of audio-visual materials. The course enables the student to be creative by relying on recent audio technology and on a critical analysis of the audio-visual communication strategies in use in contemporary society. Throughout the syllabus, mechanisms that allow for efficient image/sound articulations will be studied and techniques will be developed so as to create working sonic narratives.

  • Code

    Code

    ULHT2165-15904
  • Syllabus

    Syllabus

    1. Sound in cinema: a historical perspective
    2. Aesthetic and semiological perspectives associated with the relationship between sound and moving image;
    3. Fundamentals of acoustics;
    4. Introduction to digital audio: file formats and signal conversion systems;
    5. Studio equipment: equalization, dynamic processing, modulation and effects;
    6. Micophones: types and polar patterns;
    7. Foley sound capture;
    8. ADR and dialogue replacement;
    9. Editing, mixing and assembly techniques;
    10. Dynamic normalization;
    11. Creative approaches to sonic manipulation;
    12. Sound restoration;
    13. Exercises to apply acquired knowledge; 
  • Objectives

    Objectives

    a) To understand the communicational potential of the audio discourse in an audio-visual context.

    b) To understand the mechanisms underlying sound/image articulation;

    c) To acquire proficiency using audio software to complete editing, mixing and sound design tasks;

    d) To develop autonomy in consolidating a project utilizing audio discourse as a key element of audio-visual communication efficacy.

  • Teaching methodologies and assessment

    Teaching methodologies and assessment

    Oral exposition sessions relying on multimedia presentation equipment and MIDI keyboard. Important support materials will be supplied via ULHT's e-Learning platform (Moodle) and via email.

  • References

    References

    AMENT, Vanessa (2009), The Foley Grail: The Art of Performing Sound for Film, Games, and Animation, Oxford, Focal Press.
    CHION, Michel (1994),  AudioVision, New York, Columbia University Press.
    FARNELL, Andy (2010), Designing Sound, Cambridge, Massachusetts, MIT Press.
    FONSECA, Nuno (2010), Introdução à Engenharia do Som, Lisboa, Lidel.
    GIBBS, Tony (2007), The Fundamentals of Sonic Art and Sound Design, Laussane, AVA Publishing SA.
    HOLMAN, T. (2012), Sound for Film and Television. Taylor & Francis
    HUBER, David M., RUNSTEIN, Robert E. (2005), Modern Recording Techniques, Oxford, Focal Press-Elsevier.
    RUMSEY, Francis, McCORMICK, Tim (2009), Sound and Recording, Oxford, FocalPress-Elsevier. 
    SONNENSCHEIN, David (2001), Sound Design: The Expressive Power of Music, Voice, and Sound Effects in Cinema, Studio City, Michael Wiese Productions..
    ZETTL, Herbert (1999 ), Sight Sound Motion. Applied Media Aesthetics, Belmont, California, Wadsworth.

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