- Game development in a business context;
- Design of Apps, interfaces and information systems for multimedia platforms (web, offline, mobile, blogs, etc.);
- Games applied to advertising and marketing projects (advergames and alternate reality games);
- Serious games and gamification (ludic systems applied to other areas of knowledge);
- Game development for social networks, companies, urban and inclusive projects in the scope of festivals for municipalities, museums and other cultural, institutional and commercial events;
- 2d and 3d modeling for video games, VR, XR, AR, Animation, Architecture and Cinema.
- Creation of Interactive Applications that take advantage of ludic systems: interactive storefronts, reactive carpets, tactile projects for mobile devices, among others;
- Conception and management of multimedia projects involving large production teams (designers, artists, programmers, scriptwriters, producers, etc.) and various technologies (computer networks, cell phones, video, augmented reality, printing of graphic elements on paper, among other possibilities).
- "Game changer": Game designer, Conceptual development, and multimedia project design;